Delves
Mondays - 9:00 PM to 11:00 PM
(Eastern Standard Time)
Mondays - 9:00 PM to 11:00 PM
(Eastern Standard Time)
Delve Leader
Kingpin
Delve Assistant
Maniczeru
Who: YOU .... and some of your guild-mate-friends!
What: DELVES
When: Monday Evenings - 9PM EST/ 6PM PST
Where: the WORLD of WARCRAFT . . . . . duh
Why: The purpose behind delve night is to fill out our vault slots and give participants a better shot at upgrades for their gear!
Delves are small-group adventures for 1-5 players (with the exact number of players able to participate in the same delve being flexible until a maximum of 5 has been reached), together with an NPC companion. Like raids and Mythic+ dungeons, delves follow a seasonal paradigm. Delves serve as a training grounds for those that are learning how to pilot their characters, work on their rotations in a real instance, and make full use of all the utilities that their SpellBooks have to offer (there's more to WoW than a DPS Rotation and timing up your CD's).
There is currently no ranking system for progress through delves - there is no raider.io score, wowprogress.com does not rank our guild any higher if we have a group that is world first to finish a Tier23 Spiral Weave. This points at a game-mode that is inherently casual.
Delves are not super difficult. Most all Mechanics in the delves are quite manageable, and many of them boil down to not standing in fire. There are a few mobs and mechanics that do require a little nuance and tactics, but nothing of the sort that Mythic Dungeons or Mythic Raiding will require.
The Primary Purpose of Monday Delve Night is to have fun. The Practical Purpose of Monday Delve Night is to have all participants fill out their vault slots and give everyone a better shot at better gear.
With our practical purpose rooted in better gear, we will focus on the Bountiful Delves that are "up" on Mondays ... with some wiggle room for the group deciding whichever scenario is active Collegiate Calamity or Gnarldor Isle is worth doing(they count the same for the vault). The Goal for a Delve night will be to get each group through 4 Delves in total out of 8 giving two of the 3 vault rewards for world activities.
We will be starting at Tier 8 Delves and move up to Tier 11 as players get more gear and progress through the delve track. Initially, this is little reason to go past Tier 8 beyond increasing difficulty as the rewards will be the same. As you progress further in your delve journey you will unlock the ability to get additional rewards from Tier 11s. It is up to you to get your character in a position to run these (i.e. climb the ladder from tier 1 to 8). Tier 8 drops champion Gear, while the Delver's bounty drops hero pieces - these also unlock hero slots in the vault and drop champion and heroic Crests. We WILL seek to complete each delve, we aren't just quitting if we use up all 6 lives of a bountiful delve. Completing the delve with 12 deaths STILL counts towards the vault.
Valeera can perform any role depending on group needs
It is generally recommended to let Valeera to dps as her dps is quite high
We will try to make sure each group has their own dedicated tank but having a tank is not essential for delves
Damage from mobs in delves is typically much lower than mobs in raids/M+ and can be tanked by any class (tanks can, of course, pull more mobs allowing for more aoe)
Valeera Loadout:
“Valeera can equip one Combat Curio and one Utility Curio to further customize her abilities. Curios drop in delve content and can be learned to add them to Valeera's options. All Curios have four power levels. Each Curio is upgraded by looting a higher-level version of that Curio from Delves. Running higher delve Tiers increases the probability of a higher-level Curio dropping.
In addition to Curios, Valeera can equip one Poison, which applies to her weapon and yours. Each poison has a unique effect that debuffs enemies or buffs you while in combat. There are three poisons available to players immediately, with three others unlocking after completing the intro questline for Season 2 Delves” -Wowhead
Right now, I do not have a BiS loadout for valeera, just go by personal preference. Later in the season as we get more familiar with the new curios/poisons I will be able to make better recommendations.
These adventures are designed so that even the most squishy of DPS can solo the entire instance . . . having a tank or healer in the group comp’s is good practice for those folks, and we prefer to have them . . . but in a pinch, Valeera’s Got Your Back.
Be on time - We will start at 9PM Server (9pm EST, 6pm PST). Show up 15 minutes prior to the event start, so we can get everyone sorted into groups and organized before the event starts.
No carries - our focus is to get people gear. . . We will not be checking DPS Meters very closely, we do expect everyone to be actively trying to kill all mobs in each delves. This is more "Chill" . . . but you've gotta be pressing your buttons in the right order or these adventures will be less fun.
Know your buttons - the in-game highlight feature or one-button rotation are sufficient , but you are in charge of knowing what sort of defensive CD's to use. . . or what buttons you need to press to jump out of the way of something - use them accordingly
Discord - you gotta have it. listen for call outs. We can be chill and conversational, but this ain't karaoke night. When it's time to focus on a boss, we expect you to focus up.
Food and Flasks - bring your own food and flasks - this is not a requirement, but they do help a bit, now don't they? (these are in no way essential but every little bit helps)
At the very least make sure to have the generic warbound health potions that you can get from treasures scattered around Midnight zones, I have been saved by these on more than one occasion and they are easy enough to acquire
Required
Deadly Boss Mods (DBM) - has many numerous benefits but mainly calls out important warnings/tips for each boss encounter and even some of the trash packs. It is also required for raiding and M+. Everyone playing WoW should have this mod installed. This is not as essential for delves but there are features for delve bosses that can be useful
Optional
GTFO - Tells you to move when you are standing in avoidable damage
RaiderIO - Lets you see tons of relevant data about yourself in terms of mythic+ dungeons completed and also raiding info, but best of all lets you see where other players are at too. Makes forming PUG groups much easier and smoother.
Details - A more robust damage/healing meter than the in-game one if you like to get more information from what's happening in combat
HandyNotes - shows on your minimap where to find treasures
These add-ons can all be found on CurseForge - please don’t hesitate to reach out to Kingpin or Maniczeru if you have any questions or are new to WoW/using mods and want a more thorough walkthrough.